Upper Elementary Game Development cover
Ages 8-12 Β· Grades 3-5

Upper Elementary Game Development

Becoming a Game Maker

Grades 3–5 discover what makes a game fun, plan their own, design characters and worlds, make it work with code, then test, share, and play fair.

Game DesignCharacters & WorldsCoding BasicsPlaytesting

What's Inside

5 chapters of standards-aligned, classroom-ready lessons.

1

What Makes a Game

2

Planning Your Game

3

Characters, Worlds, and Sounds

4

Making It Work with Code

5

Test, Share, and Play Fair

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Standards-Aligned

Maps to ISTE, CSTA, and AI4K12 standards for high-quality learning.

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Goal-Oriented

Each chapter opens with clear SMART goals to guide and measure learning.

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Built-in Assessment

Reflection questions and knowledge checks close out every chapter.

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Classroom-Ready

Written for teachers to pick up and teach with minimal prep.

Purchase Options

Instant digital downloads. Pay by card, or request a ClassWallet invoice for ESA and school purchases.

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Chapter Slide Decks

$9.99

Editable PowerPoint decks for every chapter β€” ready to project.

5 files

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Activity Workbook

$4.99

Words to know, puzzles, and chapter activities for every lesson.

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Quiz & Test Book

$5.99

Chapter quizzes and unit tests with answer keys.

Coming soon for this book

Student eBookTeacher Manual

Approved for purchase through ClassWallet and ESA programs. Need a site license or district pricing? Contact us.

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Either way, your download links are emailed to you right after payment.

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