From Idea to Playable
Grades 9β12 take a game from idea to playable build β anatomy of a game, player experience, art and sound, programming, and shipping it with an eye on ethics, business, and careers.
5 chapters of standards-aligned, classroom-ready lessons.
The Anatomy of a Game
Designing the Experience
Art, Sound, and Feel
Programming the Game
Ship It: Ethics, Business, and Careers
Maps to ISTE, CSTA, and AI4K12 standards for high-quality learning.
Each chapter opens with clear SMART goals to guide and measure learning.
Reflection questions and knowledge checks close out every chapter.
Written for teachers to pick up and teach with minimal prep.
Instant digital downloads. Pay by card, or request a ClassWallet invoice for ESA and school purchases.
$9.99
Editable PowerPoint decks for every chapter β ready to project.
5 files
$4.99
Words to know, puzzles, and chapter activities for every lesson.
$5.99
Chapter quizzes and unit tests with answer keys.
Coming soon for this book
Approved for purchase through ClassWallet and ESA programs. Need a site license or district pricing? Contact us.