High School Game Development cover
Ages 14-18 Β· Grades 9-12

High School Game Development

From Idea to Playable

Grades 9–12 take a game from idea to playable build β€” anatomy of a game, player experience, art and sound, programming, and shipping it with an eye on ethics, business, and careers.

Game DesignPlayer ExperienceProgrammingCareers

What's Inside

5 chapters of standards-aligned, classroom-ready lessons.

1

The Anatomy of a Game

2

Designing the Experience

3

Art, Sound, and Feel

4

Programming the Game

5

Ship It: Ethics, Business, and Careers

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Standards-Aligned

Maps to ISTE, CSTA, and AI4K12 standards for high-quality learning.

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Goal-Oriented

Each chapter opens with clear SMART goals to guide and measure learning.

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Built-in Assessment

Reflection questions and knowledge checks close out every chapter.

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Classroom-Ready

Written for teachers to pick up and teach with minimal prep.

Purchase Options

Instant digital downloads. Pay by card, or request a ClassWallet invoice for ESA and school purchases.

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Chapter Slide Decks

$9.99

Editable PowerPoint decks for every chapter β€” ready to project.

5 files

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Activity Workbook

$4.99

Words to know, puzzles, and chapter activities for every lesson.

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Quiz & Test Book

$5.99

Chapter quizzes and unit tests with answer keys.

Coming soon for this book

Student eBookTeacher Manual

Approved for purchase through ClassWallet and ESA programs. Need a site license or district pricing? Contact us.

How would you like to check out?

Either way, your download links are emailed to you right after payment.

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